if bones is Capt you don't get uhuras dmg reduction. Spock’s Kobayashi Maru will increase all defenses (Shield Deflection, Armor and Dodge) of the ship and that’s very useful for any ship type. Each officer will contain a type of synergy group which can be found at the top right side of the officer's icon. Wonder no more. Use this interactive tool to instantly find the minimum and maximum hit range that you can scan, target, and attack at your player level in Star Trek Fleet Command. Marcus is bugged. The choice between Cadet Uhura or Cadet Sulu is a bit tricky. I think that this group can be the best utilized on a battleship or interceptor – not so great as an Explorer group. In all those, the first one listed should be captain. There are also a lot of synergies between officers themselves, so creating the optimal crew can be a bit tricky before reading carefully through all their stats/abilities and giving it some thought. check out our Star Fleet Command Officers page, check out our Star Trek Fleet Command Ships page. You will most likely do your Daily Goals that require you to eliminate a certain number of hostiles each day, so why not use Shev and gain extra Tritanium out of it? Star Trek Fleet Command Pc Cabin crew users will be the deal with of Airline Operators. Explorers, crew for Defense. Cadet McCoy is great as bridge officer if your goal is to maximize Captain Maneuver ability (most likely that of Sulu or Kirk) since his Officer Ability will provide a flat bonus to Captain Maneuver. PvE or PvP? It hits really hard, it's kinetic, and when it crits you can wipe a shield in many ships in one shot. With your space ships you can explorer space, attack computer and human opposition, mine resources and complete missions. New comments cannot be posted and votes cannot be cast, More posts from the STFC_Official community. As with other officers of this class both Vartoq’s abilities are only applied vs player ships – no bonuses vs hostiles. The only mismatch here is Shev (no energy weapons/or secondary weapons on an interceptor), but he does have a good synergy with Vel. Star Trek Fleet Command has proven pretty popular. Star Trek Fleet Command Primary Menu News Game information Community Events Search for: post created by startrek on February 19, 2020 Game information Borg FAQ Share on Facebook Tweet Share on Whatsapp Send A. Vel does the same thing as Shev, but instead of increase in Tritanium you’ll gain more Dilithium from Hostiles. As your overall power increases the battles last longer because your ship's more durable, and your Khan is probably tiering up. Cadet Uhura, Cadet Sula or Cadet McCoy. As a bridge officer she's trash. Hero Group Grade Class Faction Cadet James T. Kirk Another Time Common Then switch between Chen (hostiles). We hope to achieve that by providing suggestions for optimal crew set up for any of the Officer groups, while also explaining the logic behind it. So my level 33 member uses kerla, woteln, and carol marcus. But each ship needs a separate drydock. After the guided sequence of tutorial missions, Scotty hands over guidance to artificial intelligence that he helped create. With Sulu at this position, you’ll gain a bit higher attack, but all other stats will be slightly lower. Here we’ll talk about different Officer groups, creating an optimal officer crew within certain officer group, along with the preferred position of individual officers (ship captain or bridge officer). Space ships play a crucial role in the game. If the battle's going to last 7-9 rounds T3 Khan is going to be bumping your critical hit % by 21-27%. As you grow your account better space ships become available. More importantly, upgrading three Star Trek Fleet Command officers just to farm Hostiles was a significant investment in Officer XP, and adding a fourth one would just be too much. However, building new drydocks is not so… Battleships, crew for Health. Interceptors, crew for Attack. Mistaken Identity - Defend a helpless ship against Nausicaan attackers. And if you're comparing T1 Pike and T1 Moreau to max tier Uhura & Kirk, it's still pretty close. BUILDINGS Kras- Know your Enemy ability will significantly decrease Attack, Defense and Health of all Officers on the bridge of the enemy ship, and this is great especially regardless of your ship class. The Pike crew's better, but only if you have them both. His Officer Ability (Justice Dealer) increases the damage of energy weapons, so it’s probably not a good idea to use him on an interceptor – interceptors are (primarily) armed with kinetic weapons. Hostiles that drop Tritanium when destroyed: Takret Militia, Orion Traitor and Boslic Slave Trader. This is what I was talking about when I said "depending on your overall power." Improve your STFC Crew layouts and dominate the galaxy! Enter a galaxy on the brink of war as Federation, Klingon, and Romulan forces vie for control of the Alpha and Beta quadrants. It is extremely important to remember that only your Captain will use Combat Maneuver ability while Officer Ability will be active for Captain and his two Bridge Officers. Khan won't do much as a bridge officer in the early rounds but Gorkon's captain bonus gets you early crits. I’ve used mine as a base raider, hostile hunter, mission bosses, for PVP, and for armadas. The Last Unicorn Games version of the Star Trek role-playing game included the Saladin officially into its Ships of the Original Series guide, though with numerous errors in its text. This third installation of The Basics series gets new captains ready for both PvP and PvE combat to gaing XP and that tasty tasty phat lootz. Well, great, because Battleships use energy weapons as their primary weapons (or have energy weapons only depending on the type of Battleship). Star Trek Fleet Command Officers are probably the most important part of the game. (This research requires you to use increasing amounts of Dilithium and Parsteel each time.) They also belong to one of the three classes and a certain group (like Star Fleet Academy for example). We get a look at the Centurion in action, battle logs and some higher tier costs involved#StarTrekFleetCommand #AmorginGaming #GodsOfTheGame They pull away by a substantial margin once you tier one of them up. StarTrek Fleet Command Dailies Made by Evarion @server 161 Idea ? Chen/T'Laan (depending on the type of hostile you're farming.). Actually, he might be a better option over Uhura for maximizing the benefit of Captain Maneuver even if her own ability wasn’t buggy. Summon your skills in strategy, combat, diplomacy, and leadership to master the adventurous universe of Star Trek Fleet Command, the free to play mobile game. Finally got a Saladin, I am wondering what people suggest to us as a crew. His officer ability increases the damage of kinetic weapons, so interceptors will gain a huge damage boost and that’s the most important stat for this ship class. However, as you get higher in power and your ships get stronger, a new crew rises to the top: Here you eschew the synergy from Woteln because T2 and T3+ Khans are just ridiculously powerful. Bridge Officers: 1. Another plus here is that both Hostiles that drop Dilithium are Battleship class (Pakled Thief and Sona Pirate), and interceptors have the advantage vs battleships. If you want to see more detailed information about Officer roles, Groups and Classes check out our Star Fleet Command Officers page. In Star Trek: The Motion Picture and Star Trek II: The Wrath of Khan, the Saladin is used for displays on the Enterprise bridge. IMPORTANT NOTE: Kras has Art of War as his special ability, and it will decrease effectiveness of Captain Maneuver (of other players). Official Subreddit for all things Star Trek: Fleet Command, the newest MMORPG by Scopely. Thank you for reading through our Star Trek Fleet Command Officers Guide, we hope that you enjoyed it and that we managed to provide the info that you were looking for. PvP, I seem to do well with Kirkle, Spock, and Bones/Uhura. Choosing an optimal group of officers is one of the most important aspects of Star Trek Fleet command that can give you an advantage against other players. At the end of the table, I have grouped a few officers who work well together in certain situations which you will commonly encounter when playing Star Trek Fleet Command. In this article will talk about the different ship classes, upgrades, their strengths, and weaknesses, and will also explain the advantage/disadvantage that different ship classes have when facing each other. In Star Trek Fleet Command Officers can perform one of the three roles: Ship Commander, Bridge Officer or Crew Officer. Vel increases Interceptor damage, Chen’s energy resistance reduces damage from battleships (and explorers but you don’t want to fight them with interceptor). The new user gets a sequence of missions with some choices, but generally a fairly similar list of missions. All three officers Spock, Kirk, and Sulu will significantly increase damage output during the whole battle. Choosing an optimal group of officers is one of the most important aspects of Star Trek Fleet command that can give you an advantage against other players. It’s a battleship that despite its shortcomings, can be an extremely valuable ship to have in your arsenal. This will be your starting crew that you’ll probably continue to use for a fair amount of time – “better” officers will become available in time, but the number of ships under your control will also increase, so Another Time crew will keep its place as a crew of the second or third ship. Well, the main goal with interceptor is to dish out a lot of damage as fast as possible and this crew will do just that. Energy Absorber (her Officer Ability) will decrease energy damage done by Hostiles, and that makes her very deadly vs high level hostiles, especially those that are not interceptors. This crew is used to farm Tritanium from Boslic Slave Traders and Orion Slavers. So, let’s get It has Officers that are great in commanding a certain ship type, so it’s important to upgrade officer that fits ship class that you have and that needs a crew. They’re the link between Operators as well as their Travellers and they are frequently the premise for an airline currently being rated as average or excellent. In Star Trek Fleet Command Officers can perform one of the three roles: Ship Commander, Bridge Officer or Crew Officer. (ST video game: Fleet Command) A Saladin was armed with phaser arrays that fired red-colored bursts in rapid succession., and at least one photon torpedo launcher . Defensive bonuses are significantly higher than Spock’s Kobayashi Maru, and can be further increased with synergy bonuses, the downside is that it only works in PvE. RESEARCH Cadet Sulu 2. The perfect crew for farming Hostile Battleships. T'Laan being against interceptors and Chen against anything else. It's hard to imagine losing to a battleship that doesn't already vastly outclass you, which is a situation you're going to lose anyway. Star Trek Fleet Command guide and tips: – This Star Trek Fleet Command covers “how to play” basics, about the ships, buildings, upgrades, and other things such as attacking, mining, parts, blueprints, and more. The Saladin is a 3 ☆☆☆ Uncommon Interceptor Ship The Saladin class Interceptor is a small Starfleet construction used for dogfighting scenarios, mainly in the defense of outposts and Space Stations. Well, Cadet Kirk has Motivational as Captain Maneuver (increases Attack, Defense and Health of all officers on the bridge) that’s why he’s the best choice for Ship Captain – his Officer Ability, Tactician, increases the weapon damage of the ship which is also very nice. Copyright 2021 © BlueMoonGame.com | Mito Games Corporation | Our website use cookies, please read our Privacy Policy. Cadet Spock 2. Cadet Scotty is great as the bridge officer (not the captain) because of his Warp Theory ability, that enables your ship to reach Star Systems that would be otherwise unreachable. Given that the But the Uhura/Kirk/Spock Star Trek Fleet Command expands its universe with the launch of a brand new arc, Star Trek: The Original Series! USS Saladin (NCC-500) was the lead ship and prototype for the Saladin-class destroyers that were on active duty in Starfleet during the 23rd century. Press J to jump to the feed. What about that build? | All game-related assets are property of developers and/or publishers and are used by the BMG team for informational and educational purposes. PvP, I seem to do well with Kirkle, Spock, and Bones/Uhura. You have the conn! I use 1/10 as captain, with 7/10. It never drops anyway. T'Laan being against interceptors and Chen against anything else. Here's everything you need to know about if there are cheats in Star Trek Fleet Command. So instead use Yuki and build for survivability, at which point she'll eventually exhaust the opposing shield. Breaks bases, kills hostiles, pvp & more. Welcome to our Star Trek Fleet Command ships overview. Definitely one of the best Ship Captains vs Hostiles. Also, there are some abilities that will only activate once a certain condition has been met and that further complicates things. PvE crew is generally Cadet Uhura, Cadet Kirk or Bones, and Chen or T'Laan. And when I say the quality of your officers, I mean NOT ONLY who your highest power officers are, but also the overall level of power, because at lower power there are better choices than at higher power. But a good standard, do-everything crew is: In particular Gorkon and Kerla make for a potent combination because Gorkon's bonus to critical hit % and Kerla's critical hit damage bonus synergize really well with the Saladin, which has that BFG that fires in round 1. If you have them, Pike, Moreau, and Chen/T'Laan is best crew for hunting reds. Vixis has Energy Absorption as her Officer Ability, and it will reduce the damage of energy weapons from player ships. The USS Saladin was my first faction ship. SHIPS This can be useful for finishing some mission with a ship that’s lower level than intended for a mission and get valuable rewards. Parsteel ×75 1.1. OFFICERS Learn about the Star Trek Fleet Command Nero's Crew Officer Group you can get in game and how best to use them. McCoy is secondary, bones is a Capt ability. (143 Interceptor) 2. Because of that, he can be a better choice as a ship commander on both interceptor and battleship if your primary goal is to neutralize (or greatly reduce) Captain Maneuver ability of the opposing ship Captain. Glory in the Kill is a group that specializes in PvP. It was my most powerful ship for almost 9 months - and does everything. As the Officer ability, she has Chirugical Precision that increases kinetic weapon damage which makes her great interceptor commander – exactly opposite of Shev, so not recommended for other ship types. Shev as a Ship Captain can provide you with an increase in Tritanium, because of his Tritanium Hunter ability (Captain Maneuver) that increases the amount of Tritanium gained from hostiles (AI ships). This STFC officer guide why not chen/tlann, uhura as cap and mccoy? Now that we’re familiar with basic officer mechanics, we’re ready to create the crew for every ship type. Surveillance - Prove y… Everything else you do basically resolves around making your space ships better (or making better space ships...). I'm going to assume you're lvl 28, since you just got a Saladin. Every ship type has primary stats (that are higher than other ones), so these stats should be buffed up as high as possible by selecting appropriate officers. Open this in UX Builder to add and edit content, GAME MENU Cadet Scotty and Cadet McCoy are both very useful officers in their own right and will have a special role in your officer pool. 1. IMPORTANT NOTE: All abilities of Starfleet Academy Officers will activate vs players, but this is a bug that will be (probably) fixed in future, because of that I will treat them as a pure PvE crew in this guide. Members of this group are great vs Hostiles (PvE part), but their abilities are mostly useless in PvP, that’s why I don’t recommend you to spend officer XP on Star Trek Fleet Command Officers that belong to this group. More importantly, Scotty could be used on a Survey class ship to reach far away systems and mine valuable resources (like Dilithium, Grade 2 and 3 raw crystal, gas and ore) in relative safety. An overview of all officers available in the game Star Trek Fleet Command, with their grade, class, group, faction, captain maneuver, officer ability and stats. At the beginning of the game, you get one drydock for free and start with a single ship. Rukor- Officer Ability Increases the damage of all energy weapons on the ship vs other players. If you REALLY want to maximize damage against battleships you can go Gorkon/Charvanek/Marcus but you're already running an interceptor, and a really good one in the Saladin. Her Captain Maneuver (Modifications) will significantly increase Dodge, Shield and Armor of the ship vs Hostiles. [1] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers. Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. Save the prospectors from Nausicaan pirates. The answer to this question is complicated, as it depends upon the quality of your officers. Feel free to comment or give your own suggestion about ideas on improving our Star Trek Fleet Command Officers guide, we appreciate any feedback from our readers. If you have them, Pike, Moreau, and Chen/T'Laan is best crew for hunting reds. All PvE damage is shield leakage, so who cares if your shield is bigger? However, I invested too much Officer XP in Uhura to go back, but for someone that’s just starting the game investing in McCoy is probably the way to go. Playing this game, you’ll be able to recruit a crew that includes Chris Pine’s Kirk, Zachary Quinto’s Spock, Benedict Cumberbatch’s Khan, and many more. Bridge Officers: 1. Undercrew I use all Rares, usually Spock, Bones, and Uhura. The artwork was taken directly from the Star Fleet Technical Manual . Vessels of this class were a match for Klingon D5 -class light patrol ships and could hold their own for a while against Bortas -class Klingon warbirds but not win in a prolonged engagement ( TOS video game : Bridge Crew ) GUIDIES. ...what about Marcus for the anti-explorer crew? Your starting officers will be a part of Another Time group, and here we have several very good options. Resist Kinetic (Officer Ability) will reduce all kinetic damage (from player ships), and that’s one of the best abilities for any Battleship – Interceptors primarily deal kinetic damage and have a bonus against them, so this ability helps with that. You can also consider a survivability build with Khan: This shield will never drop, and Khan will eventually overwhelm with crit after crit. All in all, Chen is great if you want to defeat a Hostile of significantly higher level (as an objective of one of the missions, for example). Harrison if you have him. In our Star Trek Fleet Command Officers Guide will also provide some suggestions to different crew setups for different ship types. Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. Free hack Star Trek Fleet Command cheats code list - resources, summon shark, parsteel, resources, blueprint, chest, resources, premium pack The problem you're running into is that the Mission bosses don't have a shortcut like reds do with the Pike crew. info ? His bonus is actually to armor pierce, making him essentially function as a Charvanek. A free resource for players of Star Trek Fleet Command. Star Trek Fleet Command is a game that can be played and enjoyed by casual gamers, in the sense that the way to go about everything can be done in a variety of ways, some of which is more efficient than others. I'm assuming you have more fed officers in that case go with morale. 1,227 Cheat Star Trek Fleet Command hacks : secrets code, apk bug hacked mode. problem ? Official Subreddit for all things Star Trek: Fleet Command, the newest MMORPG by Scopely. Until buggy Uhura’s ability gets sorted out, he is probably your best bet as the second bridge officer. Unlike its older cousin, the Mayflower class, the Saladin relies on a single nacelle and an array of thrusters along the saucer section to provide its maneuverability. Press question mark to learn the rest of the keyboard shortcuts. Komal – a great choice as Battleship commander, since his Captain Maneuver (Battleship Specialist) greatly increases the damage of all weapons on the Battleship when fighting other players. Via the link at the bottom of this guide you will find a complete overview of all available space ships. Basically the same thing as Interceptor crew, only now Shev and Vel switched places. Wondering what range of targets your ship can attack? Either way, there are some officers in this group that can be very useful, if you have some Officer XP to spare. If you do this when you’re at level 15 or less, most other players will be much higher level, and unable to attack you because of level difference (very dirty trick). Scopely’s polished, Star Trek-themed MMORTS relies on the heavily charismatic cast of Star Trek: Into Darkness. The right crew for the right task can overcome stronger ships or defend your station against overwhelming foes. The Saladin class interceptor might be As a captain she's terrific. Welcome to our Star Trek Fleet Command Officers Guide! Don't ever put Cadet Uhura as a regular officer. IN THEORY, using Vel might be the best way to unlock premium technologies (as a F2P), since the increase in Dilithium gain can be quite significant (40% or even more with synergies). Enter a galaxy on the brink of war as Federation, Klingon, and Romulan forces vie for control of the Alpha and Beta quadrants. Vartoq is one of the best Interceptor commanders because his Captain Maneuver (Interceptor Specialists) increases weapon damage of Interceptor class ships. They also belong to one of the three classes and a certain group (like Star Fleet Academy for example). The second drydock will open when you complete the “Fleet Commander” research. This is perfect for an interceptor since both Explorers and Battleships have energy weapons as their primary weapons – or energy weapons, only. You can have 5 drydocks and 5 ships in total. 1.2. Each individual ship type has specific strengths and weaknesses, check out our Star Trek Fleet Command Ships page to find out more. Yuki, Kirkle, Spock can also work. Destroy Urkwen's ship. The hull breach crew can do well with an interceptor as well. Well, except if you are not interested in PvP part, in that case, this group is absolutely amazing! Star Trek Fleet Command | Interactive Galaxy Map Nelvana (32) Trill (39) Yadalla (39) You can add multiple ships to your fleet. For PvP the answer is more complicated. Cadet Kirk. So, why is our Interceptor set up so different? The USS Intrepid is the 3rd Federation warship available (after the Mayflower and Saladin) in Star Trek Fleet Command. On the other hand, Interceptor class doesn’t really benefit that much from the increase in defensive stats (except dodge) – their hull and shield health are significantly lower, compared to the other classes. and T'laan (swarms). Cadet Uhura’s Officer Ability (Negotiations) that provides increased shield health doesn’t activate in the battle log (probably a bug that will be fixed at some point), however, she provides a higher synergy bonus with Kirk and that’s very useful. I'm also going to assume you don't have Harrison, because he was only available for a very limited time and I'm not sure if he's ever coming back. So, why this crew set up? With all that said, we’ll try to make things a bit easier, especially on the new players, and that’s the main goal of our Star Trek Fleet Command Officers Guide. PvE crew is generally Cadet Uhura, Cadet Kirk or Bones, and Chen or T'Laan.
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