Physical and Tactical Mitigation: (This is your ability to take a punch, you will need both of them at recommended points to give you the best chance at surviving a T2 instance). The latter two focus on physical mitigation, which helps blunt the damage you'll be receiving in a majority of your landscape encounters (some recommend focusing on tactical mitigation … For mitigations this means that: 1) if your character level is lower than the mob's level then you need to set calculation level (menu bar: shield) to the mobs level. When explaining lotro math, I typically throw in a side comment about the diminishing returns of Mastery (tactical or physical) as it relates to the increased % damage of the attack. Physical and Tactical Mitigation. Note: please note that after the Rise of Isengard expansion, the trait system has changed. Jump to navigation Jump to search Supreme Essence of Physical Mitigation . All incoming damage is calculated based on the final form of the damage type (Common, Westernesse, Beleriand, Fire, Acid, etc.) Altogether, if you purchase all slots, you can have up to 5 Virtues at any given time. Just ask some players which traits they prefer, or read the LOTRO forums to get an impression. Also, now you can see that Tactical Mitigation could mitigate physical attacks, if they deal tactical damage (i hear in PVMP Wargs love to deal shadow Damage) Lastly, this explains why armor is not everything to tanks: it only mitigates common damage type, while some bosses deal tactical damage with physical attack. Might. Mitigation Types. 1 point of Armor = 0.2 point increase in Tactical Mitigation. With the legacy on Imbued LI, it has a 35% proc chance to apply that same debuff again, which it makes it 10% in total. I only know for sure that for mitigation percentage stats this is the highest of those two. Physical Mitigation: Reduces the amount of incoming Melee and Ranged damage. You can additionally boost these stats with your armor, weapons, and accessories. Before I begin, I will explain how to use Warden’s Mitigation debuffs properly and which weapon to use for which Gambit. Tactical Mitigation can be boosted first through relics, buff scrolls, and your carving. From Lotro-Wiki.com. It is not something to strive for while leveling. For Light Armour classes: Cap is 40% - 13,125 points to reach but, for T2 you will need - … The “Westemnet Device of Protection” crafted relic gives a … Tactical Mitigation: Reduces the amount of incoming Tactical damage. Debuffs: Marked Target has a base 5% Physical Mitigation debuff. Physical Mitigation. 1 point of Armor = 1 point increase in Physical Mitigation. It reduces incoming damage (physical from common/physical attacks, like arrows and melee; tactical being from other sources, like poison, fire, fear, etc.). A hunter would only like it to reduce incoming damage while leveling. (rohan-85-rk-hytbold-and-moors-armor and lotro-stat-math-rk-gear). At higher levels, the mitigation bonuses become more important, and which one to choose depends highly on your character class and combat situation. Your Physical Mitigation should be capped from the base armor rating, virtues, and buff scrolls so that’s not an issue. Light Armor – +12,500 = 40% Mitigation (19,250) Medium Armor – +18,750 = 50% Mitigation (25,500) Heavy Armor – +16,658 = 60% Mitigation (23,408) Be sure to take into account likely sources of mitigation rating when planning on which essences to gather and how many! Welcome to the LOTRO Ratings Calculator! These Virtue skills increase stats, like Vitality, Physical Mitigation, and Incoming Healing Rating, to give you an initial boost for efficient efforts in raids.